Leading agencies include PaleBlue. A total of 1 Virtual Reality / Augmented Reality Development (AR/VR) providers in Stavanger, Norway are ready to help. They serve clients such as Aerospace, Enterprise and Manufacturing. Local internet speeds average 185 Mbps, supporting fast development and collaboration. Population of Stavanger, Norway is 231,693. Average local salaries are around $65,281, reflecting market rates.
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PaleBlue provides innovative solutions to enhance employee training and productivity. Their immersive training programs utilize virtual reality and gamification to engage employees, reduce training costs, and improve efficiency. By leveraging industry-leading tools and expertise, PaleBlue helps companies create a more secure and productive work environment. Mobile app development, software development, and AR/VR development are key services that enable this cutting-edge approach. Gamified training enables companies to turn their employee training programs into engaging virtual experiences, fostering a culture of continuous learning and improvement.
team of 26 - 50 people
10+ years of industry experience
contact for pricing
contact for pricing
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Post your project — free & easyVirtual reality (VR) and augmented reality (AR) development services help businesses create immersive digital experiences, blending virtual and real-world environments. Today, companies leverage AR/VR solutions across various industries, including retail, healthcare, real estate, education, and entertainment, to enhance user engagement, streamline training processes, and drive innovation.
In 2023, the AR/VR industry is poised for substantial growth, driven by mature technologies such as Unity, Unreal Engine, ARKit for iOS, ARCore for Android, and specialized hardware like Oculus Quest, Microsoft HoloLens, and HTC Vive. These tools enable developers to craft highly interactive and realistic experiences that captivate users and offer measurable business benefits.
Benefits: AR/VR experiences can significantly enhance customer engagement, facilitate remote training, and improve product visualization. They can also create competitive differentiation, providing a memorable brand experience.
Pitfalls: Common pitfalls include unrealistic timelines, poor user experience due to lack of testing, and underestimating integration complexities with existing systems.
Typically, AR/VR projects span anywhere from 2-6 months, depending on complexity, scope, and chosen platforms. Smaller proof-of-concept or demo apps can be completed in just a few weeks, while comprehensive enterprise-grade solutions require more detailed planning, development, and testing phases.
Decision-makers should carefully evaluate the expertise, portfolio, and transparency of potential AR/VR providers to ensure successful project delivery and tangible business outcomes.
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