Leading agencies include Breach. A total of 1 Virtual Reality / Augmented Reality Development (AR/VR) providers in Trondheim, Norway are ready to help. They serve clients such as Gaming Industry, Education Sector and Enterprise Sector. Local internet speeds average 185 Mbps, supporting fast development and collaboration. Population of Trondheim, Norway is 194,860. Average local salaries are around $65,281, reflecting market rates.
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Breach is a leader in Virtual Reality / Augmented Reality Development, helping shape the future of immersive technologies. By conducting research and development in VR, AR, MR, and XR, Breach enables clients to create engaging experiences that drive real-world impact. With a focus on VR puzzle adventure games like Kartoffl, Breach provides innovative solutions for various industries. The company's expertise in VR/AR development benefits clients by enhancing their brand presence, improving user engagement, and increasing productivity. By leveraging cutting-edge technologies, Breach helps businesses build better realities that drive success.
team of 2 - 10 people
unknown
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Post your project — free & easyVirtual reality (VR) and augmented reality (AR) development services help businesses create immersive digital experiences, blending virtual and real-world environments. Today, companies leverage AR/VR solutions across various industries, including retail, healthcare, real estate, education, and entertainment, to enhance user engagement, streamline training processes, and drive innovation.
In 2023, the AR/VR industry is poised for substantial growth, driven by mature technologies such as Unity, Unreal Engine, ARKit for iOS, ARCore for Android, and specialized hardware like Oculus Quest, Microsoft HoloLens, and HTC Vive. These tools enable developers to craft highly interactive and realistic experiences that captivate users and offer measurable business benefits.
Benefits: AR/VR experiences can significantly enhance customer engagement, facilitate remote training, and improve product visualization. They can also create competitive differentiation, providing a memorable brand experience.
Pitfalls: Common pitfalls include unrealistic timelines, poor user experience due to lack of testing, and underestimating integration complexities with existing systems.
Typically, AR/VR projects span anywhere from 2-6 months, depending on complexity, scope, and chosen platforms. Smaller proof-of-concept or demo apps can be completed in just a few weeks, while comprehensive enterprise-grade solutions require more detailed planning, development, and testing phases.
Decision-makers should carefully evaluate the expertise, portfolio, and transparency of potential AR/VR providers to ensure successful project delivery and tangible business outcomes.
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